

Download Nintendo DS ROMs(NDS ROMs) for Free and Play on Your Windows, Mac, Android and iOS Devices! The Biggest Collection of NDS Emulator Games! Download DeSmuME - DS Emulator Download DeSmuME - freeware Nintendo DS emulator by YopYop156. It sports tools designed for hackers, speedrunners, youtubers, and casual gamers.

DeSmuME is the most seasoned open source Nintendo DS emulator. It should also be noted that touchscreen input does not work in those demos at this point.Download DeSmuME for free.

When running the demos from E3 2005 you should generally use the GDI renderer and disable 3D emulation in the video settings. GUI: Fixed some problems with the keyboard shortcuts when using the debugging windows MMU: Added support for 64bit/64bit->64bit operations to the hardware divider MMU: Added support for virtual ITCM resizing (up to 32 MB) MMU: Added support for IPC FIFO interrupts MMU: Fixed some problems with the IPC FIFO MMU: Fixed some destination address control bugs in DMA transfers GPU: Added the possibility to turn off 3D emulation GPU: Fixed alpha blending for extended palette BGs The full source of emulator is available (I use VS2005, but VS6 might also work), so if you're unhappy about some feature that is missing/broken, feel free to fix it yourself.ĬPU: Fixed some problems with mode changes after SUBSĬPU: Fixed some problems with address writeback for LDM instructionsĬPU: Modified interrupt return address handling a bitĬPU: Added a few missing LDM/STM instructions GUI: Fixed a bug related to loading a ROM by double-clicking it in explorer GUI: Added a dummy sound emulation mode that works on computers with no DirectSound (EmulateSound=2 in dualis.ini) GUI: CFlash emulation is now automatically disabled when a compressed ROM is loaded (.zip/.7z) GUI: Fixed a bug where CFlash initialization would sometimes fail when loading a ROM through the File menu GUI: Fixed a bug where the emulator would occationally freeze for a couple of seconds GPU: Modfied palette offset calculation for 256-color textures GPU: Fixed a bug in the rendering of 256-color r/s BGs (mode 4) GPU: Fixed a bug in the backdrop color selection that would sometimes occur CPU: Added emulation of GetCrc16, GetSineTable, GetPitchTable and GetVolumeTable
